Interaction design studio learning in virtual worlds
نویسندگان
چکیده
منابع مشابه
Using Virtual Worlds to Support Interaction Design Studio courses
In an interaction design studio students develop interactive products with emphasis on collaboration, creativity and method use. Typically the goals of interaction design studios are to let students acquire the practical skills to apply theories and methods from relevant courses in the context of a real-world problem, and to develop their collaborative and organizational abilities that will be ...
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The practice of teaching and learning Human-Computer Interaction (HCI) design has to develop its own approaches that balance method and technology use with reflective and situated practice. We present our HCI design studio course that makes a combined use of constructivist pedagogies and virtual worlds aiming to aid students reflect on the use of related methods and technologies in design and t...
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Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web, which users can ‘inhabit’ and interact via their own graphical, humanoid, self-representations known as ‘avatars’. 3D virtual worlds are being used in many applications: education/training, gaming, social networking, marketing and commerce. Second Life is the most widely used 3D virtual world in...
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Large design projects, such as those in the AEC domain, involve collaboration among a number of design disciplines, often in separate locations. With the increase in CAD usage in design offices, there has been an increase in the interest in collaboration using the electronic medium, both synchronously and asynchronously. The use of a single shared database representing a single model of a build...
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ژورنال
عنوان ژورنال: Virtual Reality
سال: 2013
ISSN: 1359-4338,1434-9957
DOI: 10.1007/s10055-013-0221-1